Modeling and Simulation

Modelleme ve Simülasyon

From the Head of the Department

Modeling and Simulation (MODSIM) has become more popular and important in recent years since information technologies has resulted in cost effective software and hardware solutions for applications that rely on complex and computationally intensive problems.  MODSIM has a great impact on many sectors, such as automotive, aircraft and defense. More specifically, the application areas of modeling and simulation include training, analysis, design and acquisition of complex systems and devices.

Modelleme ve Simülasyon

Program Code: 
MODSIM

Modelleme ve Simülasyon Yüksek Lisans

MODSIM eğitim programı modelleme ve simülasyon yeteneklerini geliştirmek ve entegre etmek ile birlikte, bu yeteneklerin görsel ortamlara uygulanması amacıyla tasarlanmıştır. Programın amaçları:

Oyun Teknolojileri

Program Code: 
GATE

Oyun Teknolojileri Yüksek Lisans

Günümüzde, bilgisayar oyunları Bilişim Teknolojileri endüstrisinin en hızlı büyüyen alanlarından birisidir. Oyun sektörünün teknik konuları üzerinde önemli bir araştırma zemini vardır. Oyun oynamanın ardındaki heves, oyuncuların tercihleri, oyun ortamındaki oyuncuların etkileşim modelleri, oyun oynamada yer alan bilişsel işlemler, oyun oynama yaklaşımının formal öğrenme alanlarındaki uygulaması, oyunların toplumsal etkileri ve oyun çeşitleri, araştırmacılar tarafından incelenen konulardan sadece bazılarıdır.

Modeling and Simulation

Program Code: 
MODSIM

The MODSIM curriculum is designed to develop and integrate modeling and simulation skills with special emphasis on application of these skills in virtual environments. The objectives of the program are: to foster and support interdisciplinary research in the field of modeling and simulation, to meet the modeling and simulation needs of the defense industry, and public and private sectors

M.S. in Modeling and Simulation

The MODSIM curriculum is designed to develop and integrate modeling and simulation skills with special emphasis on application of these skills in virtual environments. The objectives of the program are:

  • to foster and support interdisciplinary research in the field of modeling and simulation,
  • to meet the modeling and simulation needs of the defense industry, and public and private sectors

Modeling and Simulation is a non-thesis program and mainly intended for working professionals. It has no deficiency program and has two tracks: Decision Models and Virtual Environments. Each track has background requirements, core courses, and elective courses as defined in the curricula. Students are expected to complete the program in 5 semesters. Students enrolled in this program pay a tuition fee based on the number of credit hours they register for every semester. The amount of tuition fee per credit hour is determined at the beginning of every academic year.

Must courses

  • Deterministic Decision Models
  •  System Simulation
  •  Object-Oriented Programming
  •  Distributed Interactive Simulation
  •  Software Engineering
  •  Computer Graphics
  •  Research Methods in MODSIM

Sample elective courses

  •  Stochastic Decision Models
  •  Computer Communication and Networking
  •  Mathematical Models in Defense Analysis
  •  Strategic Planning and Decision Support
  •  Human Computer Interaction
  •  Physics-Based Modeling
  •  Geographical Information Systems
  •  Virtual Reality
  •  Combinatorial Analysis
  •  Decision Analysis
  •  Artificial Intelligence
  •  Logistics

Career Opportunities

Graduates of the program can work in any field related with modeling and simulation.

Other Information

Game Technologies

Program Code: 
GATE

Today, computer gaming is one of the fastest growing areas of the Information Technologies industry. There is a substantial research base on the technical issues of gaming. Motivations behind game playing, game preferences of players, interaction patterns of game players in the gaming environment, cognitive processes involved in game playing, application of the gaming approach in formal learning environments, societal impacts of games and gender issues are only some of the issues that are widely explored by researchers.

M.S. in Game Technologies is the first graduate program in Turkey to allow students to study these topics and to conduct research in the area. The primary aim of the program is to detect proper methods for the game development industry and to help students to become experts in game development. Students in this program will participate in realistic team projects to gain experience.

Department of Modeling and Simulation

The Modeling and Simulation Department (MODSIM) at Middle East Technical University (METU) was established in 1999 within the Informatics Institute. It offers a Master of Science (M.S.) degree in Modeling and Simulation. MODSIM M.S. program is the first second education program of METU. It is the first and the only Modeling and Simulation program in Turkey that offers an M.S. degree.
MODSIM department conducts interdisciplinary research focusing on Operations Research Modeling, Virtual Environments, and Computer Simulation. MODSIM aims at educating students with sufficient background in various disciplines, and is intended mainly for those who will work as professionals as they pursue an academic career. In this manner, other programs of the Informatics Institute as well as related departments of METU contribute to the MODSIM graduate curriculum.